You and your fellow railroaders are the lifeblood of your railroad, just like it is the lifeblood of the communities it serves. Switch cars at industries. Keep people moving while running local passenger trains. Run trains with a purpose in transition era Appalachia – in Railroader!
Railroader 2024.3.0 brings new engines & customers, plus revamped coal & water consumption, updated vegetation, performance improvements, a new Engine Roster window to keep tabs on your power, and a whole lot more!
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[*] Atlantic Locomotive Works is now offering three new steam locomotives: T-22, A-23, and F-71!
[*] C-55 and old wooden caboose models updated! Old wooden caboose is now colorable.
[*] Revamped tree/grass/plant rendering! River and roadbed edges are more natural now, too.
[*] Added customers at Nantahala, Hewitt, and Wesser.
[*] Revamped water and coal consumption: usage is significantly lower and is governed by reverser and throttle position. Tractive effort is not affected. (RR-367)
[*] Added Engine Roster window (open with `R`) to ease switching between power.
[*] Performance enhancements relating to car movement.
[*] AI now warns when handbrakes are on or brake line is open when starting movement. (RR-297)
[*] Compass display at top of screen is now much more accurate and tracks directly with camera rotation.
[*] Added percentage graphic to tooltips for equipment loads and fuel loaders.
[*] Added time to console messages.
[*] Added Shift-Click on engine in map view to select.
[*] Added "Add from train" button to Switch List.
[*] Added `/repair` command to repair selected train (host, sandbox only).
[*] Updated car tag colors to be more evenly distributed across the railroad.
[*] Adjusted default Post Exposure & Contrast, customizable in the Preferences window.
[*] Fixed Ela trestle abutments. (RR-318)
[*] Fixed overhead camera snapping to directly above car. (RR-348)
[*] Fixed AI reading 25mph speed limit near Bryson East and Whittier Wye. (RR-350)
[*] Fixed AI not keeping current speed when enabling road mode while moving in reverse.
[*] Fixed car tag overlay rendering behind water sometimes. (RR-353)
[*] Fixed higher tree density causing trees to appear in places they shouldn't be.
[*] Fixed engines consuming coal when there's no water and vice-versa. (RR-361)
[*] Fixed mines loading too many cars when waiting/sleeping.
[*] Fixed signal lenses appearing impossibly dark in fog.
[*] Made water hatches more lenient in positioning below water columns and towers. (RR-257)
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