Hello everyone!
Here's the patchnote for today's update!
[list]
[*]Changing "Good Fortune" charm's Ki accumulation bonus rate from +0.3 to +0.2
[*]Fixing a bug where the effects of "Minimalism" card were activated twice when played
[*]Tweaking the speed of stats changes at the end of the fights
[*]Adding the possibility to skip the animation of statistic changes at the end of the fights, either with left mouse button or with the validation key
[*]Adding a security that prevents fights starting without ennemies
[*]Tweaking the spawn method of Merchant and Challenge tiles, so they won't move between updates
[*]Fixing a bug where Merchant and Challenges tiles were spawning where they were not supposed to
[/list]