Racine 1.0.6 Patchnotes

Hello everyone! New patch coming today following bugs that have been found! We're also adding a way to tweak the settings so you can play controller or mouse/keyboard only if there's troubles with auto-detection on your side. We also added some new synergies with the Bloody transaction charms, so take a look to the full patchnote! Cheers, [h3]1.0.6 Patchnote :[/h3] [list] [*]Allowing to deactivate the automatic switch between mouse/keyboard and gamepad. The switch will be added in game later, but the possibility of doing so has been added. To do it, you have some steps to follow : [list] [*]Navigate to Racine files. [*]You can go there manually : C:\Users\yourusername\AppData\Local\Racine, or press Windows + R keys and paste this in the window that appeared : %appdata%/../local/Racine [*]In there, open the settings.sav with the notepad, you've got two settings to change. First, search for "controller_hotswap":1.0 and change it for "controller_hotswap":0.0. [*]Then, if you want to play with mouse only, search for "controls_type": and set it to "controls_type":0.0 to lock it to play with the mouse, and "controls_type":2.0 to play with the gamepad only. [/list] Once again this is not optimal but it'll help people who had issue preventing them for playing the game at all, we'll integrate this in game in a later patch [*]Fixing a bug with the cards in the lobby not appearing if the player had died during a boss' defeat animation [*]Adding a new effect on the Bloody transaction charm that adds health regeneration based on Ki accumulation [*]Adding new synergies with the Bloody transaction charm with the cards that have effects linked to health or Ki. [list] [*]Wealth card halves health points and give 1 Ki for every 4 Health instead of dividing Ki by 2 and giving 4 health for each Ki point [*]Emergency card halves the Ki instead of halving Health points [*]Investment card heals 15 Health points for each discarded card instead of 15 Ki points [*]Perfusion is doubling Health points (without going beyond max HP) and divides Ki by 3 [*]Blessing and Curse cards are healing Health points instead of giving Ki [*]Pharmacopoeia card heals 5 Health point by Status healed instead of giving 5 ki [/list] [*]Following cards that cost health normally now require an equivalent cost in Ki to be played with the Bloody transaction charms : [list] [*]Berserk [*]Scar [*]Immolation [*]Autonomy [*]Electroshock [*]Red Coin [*]Catalysis [/list] [/list]