Racine 1.0.4 patchnote

Racine

Racine is an Autobattler Strategy Roguelike. Use your cards to increase your heroes stats or cast powerful spells. Find some artifacts and new cards to develop your own play style.

Hello there! Another bug-fixing patch. It's probably not the last, and I want to take the occasion to thank you all for your feedback on the forums, it greatly helps us finding out what goes wrong and fix it as soon as we can. Here's the patchnote! [h2]1.0.4 Patchnote[/h2] [list] [*]Fixing a bug that would wrongfully start a fight right after quitting the elementary card reward [*]Fixing a bug that would prevent the players from unlocking the "Sightseeing" achievement [*]Fixing a bug that would display a completion mark next to an achievement that's not yet unlocked [*]Fixing a bug with the "Critical regeneration" charm that would heal the player of twice 25% of his damage instead of once when critical hits happened [*]Fixing a bug with the "Critical regeneration" charm that could heal more than 25% of the ennemy's remaining health [*]Fixing a bug with the "Critical regeneration" charm the would bring back the player's HP to 200 instead of healing when the player have more than 200 HP [/list]