Unleashed and unforgiving. Can you rise to the challenge? Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds.
In this patch we have fixed a couple of minor issues + some more preparation for the up-coming DLC!
UI / ART:
- “Hold to skip” in cutscenes now appears as soon as the cutscene is skippable with an image of the skip button
- Added a new main menu scene
- Added DLC team members to credits
Bugs:
- Fixed a bug with lock-on when the player aims and loses the target after it being obscured, which would cause the camera to jitter
- Fixed crash when starting the Malog fight after dying against him once
- Fixed a location in the Grand Hall where the player could get stuck between memorial and wall
- Fixed some floating geometry in Charnels
- Fixed localization description in the options menu for master volume and sfx volume
- Fixed localization of the footer in the options menu after language is changed
- Fixed UI display on PS4 system messages to show Circle if the enter button assignment is set to Circle
- Fixed localization of the select profile "Discipline" after language is changed
- Fixed condition when the PS4 system popup for out of space is triggered
- Made the tutorial boss encounter start volume smaller to avoid accidental triggering
- Fixed a bug in the future DLC where the Frost Module wouldn't be equipped on game load
- Fixed some missing ground, streaming volume, and navmesh in the future DLC