Quality of life patch live now!

Immortal: Unchained

Unleashed and unforgiving. Can you rise to the challenge? Immortal: Unchained is the latest addition to the genre of ultra-hardcore action RPGs. Take the role of a living weapon, unleashed to stop the source of a cataclysmic event threatening to end all worlds.

In this patch we have fixed a couple of minor issues + some more preparation for the up-coming DLC! UI / ART: - “Hold to skip” in cutscenes now appears as soon as the cutscene is skippable with an image of the skip button - Added a new main menu scene - Added DLC team members to credits Bugs: - Fixed a bug with lock-on when the player aims and loses the target after it being obscured, which would cause the camera to jitter - Fixed crash when starting the Malog fight after dying against him once - Fixed a location in the Grand Hall where the player could get stuck between memorial and wall - Fixed some floating geometry in Charnels - Fixed localization description in the options menu for master volume and sfx volume - Fixed localization of the footer in the options menu after language is changed - Fixed UI display on PS4 system messages to show Circle if the enter button assignment is set to Circle - Fixed localization of the select profile "Discipline" after language is changed - Fixed condition when the PS4 system popup for out of space is triggered - Made the tutorial boss encounter start volume smaller to avoid accidental triggering - Fixed a bug in the future DLC where the Frost Module wouldn't be equipped on game load - Fixed some missing ground, streaming volume, and navmesh in the future DLC