Resolutiion is a zelda-like action-adventure, where an old killer and his AI explore a vast, mysterious world, full of mighty weapons, surreal abilities and gruesome bossfights.
Twelve month ago we released Resolutiion, our first video game. And boy, have these few months been a ride. Two major updates later (“The Red Plains” and “The Craftsman”) and we realized, that the journey of Valor and Alibii is not the end but a beginning. We wanted to tell a much grander story about humanity and technology; about death and rebirth.
Since late 2020 we are working hard on Resolutiion’s prequel (“Lila’s Sky Ark”), while also planning for the sequel. Both are coming along great, especially for a team of two.
Still, to honour Resolutiion’s birthday, we took some time off our mad schedule, and collected a lot of feedback and bug fixes into the “Quality of Life & Death” Update:
- Various visual improvements
- Remarkably reduced loading times
- Earlier access to fast travel system (Theremin in Sunken City)
- Tinted map for clearer orientation
- Progression changes, so that parts of the world can be accesses simpler
- Issue 879: a new secret
- Bug fixes & general polish
Happy birthday, Valor.
Happy birthday, Alibii.
Happy birthday, to everybody who was born today.
A great gift to yourself might be to replay your favorite pixel-adventure again.