Carefully capture tracks of your actions, then play them back to solve puzzles with the aid of your recorded ghosts. Immerse yourself in a cerebral first-person puzzle platformer, where strategically thinking several steps ahead is the key to success.
This is the 3rd patch issued so far. There are still a few bugs / issues, but we're working to improve the game into the state we want it to be in. Thanks to everyone who has reported bugs so far!
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[*]Implemented "Speed Runner" mode that will skip most cutscenes, all tutorials, an drastically decrease the time spent in the exit sequence. You can find it under the "Input" options menu.
[*]Added a "Restart Level" key action to instantly restart the current level. Default is "Backspace"
[*]Fixed edge case where starting playback too soon may break the game until you restart.
[*]When Speed Runner mode is enabled, the current level time and full run time (If you start on Sunrise) will display in the top right.
[*]Added FOV Slider. Default is 60.
[*]Adder VHS Post Processing Effect Intensity Slider. Default is 100.
[*]Refactored Ingame timer code
[*]Updated AutoSplitter data objects to use more accurate times
[*]Few smaller bug fixes
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