Progressionautical Activity V1.9.1 - ACHIEVEMENTS & NEW STUFFS

Paranautical Activity: Deluxe Atonement Edition

Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky.

added elevator ding added classic mode (no ghost. cant get to 8th floor) added hardcore mode (ghost. can get to 8th floor) added infinite mode (ghost. repeat ghost secret to loop back to first floor) added randomized mystery man character added 40 new room variations added new texture set for the 8th floor added more fanart and sound credit to credits added oculus support added basic gamepad/controller support added adaru to final boss waves added notification in controls menu that controls have to be rebound in the game’s launcher fixed items intersecting pedastal in poseidon boss room fixed omni death particle not scaling with him fixed Adaru humping fixed ghost showing up during the credits fixed dhalia’s mom superboss being completely broken on some machines fixed oar acting as a jetpack fixed being able to escape elevators after activating them fixed N on compass sticking through the back fixed battle snail not damaging you if you sit inside him fixed starfish not properly reviving you with kamikaze fixed evil eye causing lots of tridents to spawn fixed trident vanishing when swapping to superweapon fixed shops and some other rooms having cracks in the corners fixed flipper making the world end with laser shotgun tweaked doorframes to make them glow tweaked beard+sickle combo (nerf) tweaked screen shake tweaked audio balance tweaked some boss rooms tweaked hanz pistol tweaked ghost (buff) tweaked credits so they return you to the main menu instead of the character select screen