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Welcome, [b]Park Managers[/b]!
In this small fix patch we are targeting a couple of the more egregious animal bugs, leaving the game in a more stable state until the next major update (Update 14) is released. Enjoy!
[h1]Full Patch Notes[/h1]
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[h2]Bug Fixes[/h2][list]
[*] [b]Critical[/b][list]
[*] Fixed a systemic bug that caused the following bug after removing any animal: [list]
[*] Animals to either step in place or walk through things
[*] Animal LOD to be incorrect
[*] Animal needs to stop being updated[/list] [*] Fixed a bug in the animal animation system that could cause animals to use the wrong animations (this could affect which direction and how animals moved)
[*] Fixed navigation settings being set wrong causing some areas not to register as navigable incorrectly (This will cause a nav rebake on load for most people!)
[*] Fixed corrupted animal animation data that would cause some animals to get stuck swimming
[*] Fixed a regression in animal path following that would cause them to get stuck often
[*] Fixed a GUI tooltip exception that could have caused downstream effects[/list]
[*] [b]UI/UX[/b][list]
[*] Fixed structure menu tag button text spelling ‘Action’ when opening the menu for the first time[/list]