Post-Release Update #4 - New decorations and some bug fixes…

Flooded

Flooded is a reversed city-builder, in which you need to optimize your production on an island that shrinks over time. Gather enough resources to flee to safety, while the surrounding world is getting flooded.

[img]{STEAM_CLAN_IMAGE}/42149552/f13ad03fe3ea54b6a0cd558db892a201227a5d6d.png[/img] [h1]Hello! [/h1] Recently I took some time off to [b]recharge my batteries[/b], and now I'm back with even more energy to bring you a brand new update for Flooded. Speaking of which… [b]It is now available[/b] and packed with some great features! They include three new decorations on different levels (Calm Ocean, Stormy Ocean, and North Ocean) and an entirely new technology - Demolition II. [img]{STEAM_CLAN_IMAGE}/42149552/99dae4f4d72719d2dc2446f36f5ce10539536063.png[/img] I've also [b]taken care of a bunch of bugs and glitches[/b] that were reported some time ago. Now the game will be even more enjoyable. You'll find the complete changelog below, so [b]make sure to check it out[/b]: [i]New features: - 1 new technology (Demolition II) - 1 new decoration on Calm Ocean - 1 new decoration on Stormy Ocean - 1 new decoration on North Ocean - Added a glowing 'New' icon in Mode Menu when a new Commander or Relic was unlocked Bugs fixed: - Objective about discovering underground Mystery Spots gets automatically completed now, if there are no underground Mystery Spots left - Fixed the bug that allowed to upgrade buildings for an infinite number of times - Now Order Relic can't be used on a tower that is being upgraded or relocated - Now towers don't shoot while being under construction, upgraded or relocated - Now Order Relic 'shooting mode' is closed, if another window is opened - Now Order Relic can't be used during pause or when the time is stopped - Embankment and Defensive Dam disappear when the ground below them is destroyed by the boss in the 4th level - Fixed a minor visual glitch appearing on Embankments - Now a tooltip for destroying buildings doesn't appear while hovering over Miners Base (which, of course, can't be destroyed) - Fixed depth value of the Strait that caused some objects in front of it to look like they are behind it Other: - Added a new visual effects for a few technologies - Increased collision box of Defensive Dam - Now chunks of resources drop next to the Shipyard if there is no enough space for resources gained by canceling ship construction - Now chunks of resources drop from a building if there is no enough space for resources gained by demolishing that building[/i] While these may not be [b]game-changing tweaks[/b], they'll surely add some pleasant variety to what's already been available for a while. And rest assured, [b]this isn't the end of the road for Flooded[/b]. I’ll keep working on it, and there's more to come. Wishing you all a fantastic time and good luck in your battle against the flood! Enjoy and have fun! Tymek [b]Follow Flooded[/b]: 📍 [url=https://www.facebook.com/floodedgame]Facebook[/url] 📍 [url=https://twitter.com/floodedgame]Twitter[/url] 📍 [url=https://www.indiedb.com/games/flooded]IndieDB[/url] https://store.steampowered.com/app/1795470/Flooded/