Post-Launch Train Life | Developer Blog

Train Life: A Railway Simulator

For the first time in railroad simulation, play as both the driver and company director! Take the controls of your locomotives and grow your railway empire by negotiating deals and developing your network.

[h3]Hello engineers! [/h3] We would like to start off by welcoming back all new and returning players to Train Life. As you all may already know, we have encountered a few bumps in the road when it comes to the full release, so we’re writing this blog to address your current concerns and what our action plan will be with the community moving forward. So let's cut to the chase. [h3]Coming Soon - Hotfix 1.01[/h3] A few days after release, we’re planning a hotfix that will be addressing some immediate issues that we will take care of. We made a post about this in the community hub talking about some known issues and fixes moving forward. You can read about them [url=https://steamcommunity.com/app/1330660]here[/url]. [b]The Hotfix will go live 100% this week (most likely tomorrow - 31/08/22) at around 6PM CEST![/b] [h3]Moving Forward[/h3] So we are planning on being more transparent with you guys in the coming weeks. Basically our plan is to update you more frequently on upcoming hotfixes before the next major content update is launched, which will include the new HUD as well as the Orient Express. For the time being, we wanted to share with you all the bugs and other fixes that our team is already aware of and are diligently working on implementing. [list] [*] Filters do not function properly using employee routes [*] Level up screen not displayed after reaching a new level [*] Inconsistency with loading in snow [*] Players are unable to set GPS route while in pickup/dropoff area [*] Setting route between Amienc and Munich makes the route invisible [*] Small freezes during autosave [*] Input key remapping after 1.0 launch [*] Scenario save is always displayed as the newest save game and loaded through continue [*] GPS does not clear last visited station during passenger/postage route [*] Player company logo is displayed in low resolution [*] Some text on the new map and GPS interface are not translated into other languages [*] Names on Minimap and GPS overlap with one another [*] Title displays build version [*] Player avatar is visible in FPP [*] Various graphical glitches with level art [/list] This is all of the bugs and fixes that we will be working on in the coming days/weeks. As you can see there is much more work to be done in order to bring the game to an even better state post-launch so expect a lot more forum and discussions posts on Steam and Social Media on a weekly basis. [h3]Thank you[/h3] We wanted to thank everyone for the valuable feedback they have given us throughout the entirety of Early Access as well as the beginning of the full launch. We want to encourage you all to continue to post your bug reports and feedback using the official [url=https://discord.gg/DUnX4m9WAY]Train Life Discord[/url] channel as well as the Steam Forums. Make sure to also follow [url=https://twitter.com/TrainLifeGame]Train Life on Twitter[/url] so stay up-to-date with the latest news and changes made to the game. Mike Simteract Community Manager