Forget about direct orders you know from other games of the genre. Master an unusual, indirect management system in which you must skillfully bend your subjects and heroes to your will. Claim the throne of Rodovia, build cities, recruit troops, expand your kingdom and exploit the power of a coin.
[h1]Greetings, your Grace! 👑[/h1]
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Thanks to your awesome feedback, we managed to prepare the very first [b]Patch to the game[/b]. Your reports are coming to us in a wide stream on our Discord server, Steam discussions and Social Media, for which we are very grateful. You have proven once again that we can count on your support and enthusiasm. 🤩 [b]Well done! [/b]
And so, based on your feedback, we are introducing a number of improvements and fixes to the Crown of Greed Playtest version.
[img]{STEAM_CLAN_IMAGE}/41063387/b8ada22dfe84788bbaf8e4a4e2425be14f185cd6.png[/img]
[h2]Playtest Patch 0.1.1 Notes:[/h2]
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[h3]Bug Fixes:[/h3]
• Fixed an issue with tax collectors and workers disappearing
• Fixed an issue with heroes not being assigned to missions for more challenging habitats
• Fixed an issue causing overlapping of different panels on the right side of the screen
• Fixed a bug with missing graphics for certain items
• Fixed a bug with icons in hero headquarters not disappearing after being recruited
• Fixed a bug with caravans traveling to the most recently built marketplace instead of the nearest one
• Fixed a bug with characters visible in the fog of war
[h3]Improvements:[/h3]
• The minimap is now bigger
• Missing descriptions have been added
• Changes to the content of tooltips
• Adjustment to the minimum FPS setting in the game options
• Added the option to change anti-aliasing settings in the game
• Lower-level heroes will now have different skins
• Some visual effects have been enlarged for better readability
• Updates to the Guidebook
• The Alt key now displays additional information about buildings
• Increased width of the mission panel and hero list
[h3]Balance:[/h3]
• Tower prices have been increased
• The number of enemies generated on the map has been increased
• The number of monster habitats has been increased
• Some enemies now deal more damage
[h2]Please note 📜[/h2]
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Keep in mind that this is only a[b] "work-in-progress"[/b] version of the game, the main goal of which is to present the overall concept of this project and its novelties. Remember, that at this stage you may encounter some bugs and problems, as the title is still in development. Crown of Greed is sure to receive [b]numerous patches[/b], most of them based on your feedback. Next step - improvements to the AI of heroes who get stuck near the marketplace and bugs related to map discovery.
[h2]A word from our team 💭[/h2]
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Please know that your [b]feedback is very important[/b] to our entire team and that we remain at your disposal on our Discord server, Social Media channels and Steam Discussions. The fastest and most convenient way to provide us with your opinion is to use this dedicated [url=https://forms.gle/RfdSbcMYxaYyNZGcA][b]Feedback Form.[/b][/url] Thank you, kings!
[h3]Have you seen our other games?[/h3]
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[b]Viking Frontiers[/b]
https://store.steampowered.com/app/1304430/Viking_Frontiers/
[b]Builders of Greece[/b]
https://store.steampowered.com/app/1273100/Builders_of_Greece/
[b]Gimle: The Broken Prophecy[/b]
https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy