- Adjusted secret in Phospha Act 3
- Fixed issue where Phospha Act 3's crystal platforms were differently affected by pausing
- Addressing an issue where those crystal platforms could overlap each other and get stuck
- Slightly nerfed miniboss laser and orbs in Phospha District act 3.
- Slightly adjusted layout of Phospha District hub to let you wallrun around the act 3 area smoother.
- Holding down any inputs during Phospha District's main gimmick now shows arrows around you.
- Addressing an issue where this gimmick can occasionally get stuck on corners.
- Fixed a crash caused by using Phantom Dash on a dead enemy