12/24 Playtest Patch

- Added visible tiles to the final level of the playtest (there's still no background) and adjusted some parts of its layout. - The miniboss in Phospha District Act 1 flings rocks at a slightly slower rate. - Fixed boost ring placement in Phospha District Act 1 to account for the new gimmick physics. - Fixed glitch causing Bastion (Hexane Act 2) to die improperly when hit by a deflected missile. - Addressed softlock caused when KO'ing Indra while she freezes the player. - Dash fireballs now freeze when Indra freezes the player. - Removed unnecessary time laser from Nitra Act 3