5/31 Hotfixes

[list] [*] Rearranged first arena in hexane act 3 [*] Bomb in 3-way split segment before this arena now properly unlocks the chest if hit. (Its hitbox is slightly smaller now) [*] Magnus miniboss during hexane act 3 no longer crashes the game when parrying his bullets., [*] Changed movement logic and attack pattern of spidrone. It now just fires an orb, and it will stop moving when near walls. [*] Changed logic of shockwaves to stop when at ledges, despite the spider enemy no longer summoning those shockwaves. Will be good for future use anyway [*] On HUD, shield sprite no longer is underneath the maxed state shield sprite [*] In nitra district act 4, the camera properly zooms in again after beating the boss [*] Fixed a glitch during nitra act 4's boss fight where the boss couldn't be hit by resonance breaker during phase 2 [*] Fixed glitch causing resonance breaker to occasionally not be fired in held direction if swapping directions while charging [/list]