Planned Server and Client Update, June 21st

Grimmwood Open Beta

Explore – Craft – Survive: Grimmwood is a challenging social multiplayer RPG seamlessly blending survival, roguelike and exploration. Defend your village together with up to 30 strangers in a mystical forest against the merciless monsters who unleash their wrath against your shelter every night!

Today, 6:00 pm CET, a planned server and client update will drop the game’s server connection for about 15 minutes. During that time the players won’t be able to access the server and respectively -play the game. We apologize for the inconvenience! Here’s the change log for the update: 1. Server side - Fixing issues with the Night Attack not “passing through”; - Fixing post-Night Attack game lagging issues; - Implementing new game balance changes. 2. Client Side - Global Map UI optimization; - Fixing known UI issues; - Fixing the bug causing the Search option to not be available; - Fixing the bug that prevented the Village Daily Report not be available right after a Player’s death during the Night Attack;