We've done a good bit of tuning this past week to get general performance up on lower end systems. In addition to performance tuning we've fixed the following:
[b]Fixes[/b]
[list]
[*] Count down timers no longer get skipped during turn phases.
[*] Reduced memory consumption while in game
[*] Privacy Toggle now works for asynchronous games.
[*] Kick button now only available when target player is present.
[*] UI tweaks to leaving async games.
[/list]
Thanks to everyone that's supported us along the way, and if you've got feedback or running into issues don't hesitate to send us a note at bugs@spacefoodtruck.com.