[url=http://www.spacefoodtruck.com][img]http://onemanleft.com/wp-content/uploads/2016/09/SFT_salesiteSize.jpg[/img][/url]
[url=http://www.spacefoodtruck.com]Space Food Truck's[/url] asynchronous soft launch is officially... hardened! To celebrate, we're dropping the price by [u][b]33%[/b][/u] until September 16th at 10am Pacific. That should keep this weekend's servers pretty busy, so it's a fantastic time to find a crew online and whip up something spacious.
Here's a quick rundown of the UI and bug tweaks we've done since our async mode soft launched:
- Added dimming to player names in lobbies when players who are not present in async games.
- Fixed bug with broken pod status icons causing errors upon joining online games.
- Fixed a bug with live server listings showing games as joinable when they had already started.
- Countdown timers no longer get skipped during turn phases.
- Reduced memory consumption while in-game
- Privacy Toggle now works for asynchronous games.
- Kick button now only available when target player is present.
- UI tweaks for leaving async games.