Async Update & 1st Big Sale!

[url=http://www.spacefoodtruck.com][img]http://onemanleft.com/wp-content/uploads/2016/09/SFT_salesiteSize.jpg[/img][/url] [url=http://www.spacefoodtruck.com]Space Food Truck's[/url] asynchronous soft launch is officially... hardened! To celebrate, we're dropping the price by [u][b]33%[/b][/u] until September 16th at 10am Pacific. That should keep this weekend's servers pretty busy, so it's a fantastic time to find a crew online and whip up something spacious. Here's a quick rundown of the UI and bug tweaks we've done since our async mode soft launched: - Added dimming to player names in lobbies when players who are not present in async games. - Fixed bug with broken pod status icons causing errors upon joining online games. - Fixed a bug with live server listings showing games as joinable when they had already started. - Countdown timers no longer get skipped during turn phases. - Reduced memory consumption while in-game - Privacy Toggle now works for asynchronous games. - Kick button now only available when target player is present. - UI tweaks for leaving async games.