Content adjustment: Weapon "[Searing Iron Rod]" effects corrected to match the description.
Text optimization: Card "[Blood Enchantment]" text remains unchanged after upgrading.
Text optimization: Card "[Heavy Charge Slash]" lacks a timing.
Text optimization: Card "[Scatter Light Orb]" damage displayed as 1->10.
Text optimization: Holy Nail [Acupuncture] now displays gaining 10 shield instead of 7.
Text optimization: Card "[Combo Evasion]" pre-animation cancel removed.
Bug fix: Ancient God Card "[Time Reversal]" unable to unlock.
Bug fix: Enemy "[Church Acolyte]" sometimes fails to play cards.
Text optimization: Achievement "[City Wall]" text error corrected.
Text optimization: Weapon "[Fangs]", all levels have bleeding effect added to attacks.
Text optimization: Card "[Basic Counterattack]" renamed to "[Sword and Shield Pursuit]".
Content adjustment: Stance cards will not appear when purchasing cards in the black market.
Content adjustment: Unable to upgrade before rolling, energy cost reduced to 0.
Content adjustment: Combat skill cards can display damage correctly even when off-field (unable to display accumulated magic levels).
Bug fix: Unable to unlock Holy Nail "[Purple Crystal]".
Bug fix: Card "[Blood River]" added bleeding effect not working.
Bug fix: Card "[Reset]" sometimes fails to automatically play under special circumstances.
Content adjustment [Enhancement]: Weapon "[Great Bronze Bell]" effect changed from "Inflict {Stun} on both sides at the beginning of a turn, gain [Strength] equal to the weapon's level" to "Inflict {Stun} on both sides at the beginning of a turn, gain [Strength] and [Block Performance] equal to the weapon's level."
Content adjustment [Enhancement]: Weapon "[Silver-Plated Shield]" effect changed from "After a successful parry, draw [Weapon Level] cards the next turn" to "After a successful parry, gain [Weapon Level] card draw and [Armor] equal to the weapon's level the next turn."
Content adjustment [Enhancement]: Weapon "[Impact Hammer]" effect changed from "When attacking a weak spot, inflict [Armor Shred] equal to the weapon's level on the enemy" to "When attacking a weak spot, inflict [Armor Shred] and [Vulnerability] equal to the weapon's level on the enemy."
Content adjustment [Enhancement]: Weapon "[Crusher]" effect changed from "When attacking a weak spot, inflict [Armor Shred] equal to the weapon's level on the enemy" to "When attacking a weak spot, inflict [Armor Shred] and [Vulnerability] equal to the weapon's level on the enemy."
Content adjustment [Enhancement]: Weapon "[Assassin's Cane]" effect changed from "After a successful parry, gain [Weapon Level] energy at the beginning of the next turn" to "After a successful parry, halve the energy cost of all cards the next turn and gain the ability to draw [Weapon Level] cards."
Content adjustment [Enhancement]: Weapon "[Forged Bone Sword]" effect changed from "At the beginning of a turn, gain [Temporary Strength] equal to the number of weak spots in the enemy queue" to improve calculation.
Content adjustment: For easier calculation, weapon "[Bandit Battle Axe]" effect "Gain [Temporary Strength] equal to the number of weak spots on the enemy" now visually updates at the beginning of each turn for the player's convenience, instead of upon card activation.
Content adjustment [Enhancement]: Weapon "[Heavy Iron Hammer]" effect changed from "After a successful parry, inflict [Frailty] equal to the weapon's level on the enemy" to "After a successful parry, inflict [Frailty] and [Serrated Edge] equal to the weapon's level on the enemy."
Bug fix: Card "[Reset]" sometimes fails to automatically play under special circumstances.
Content Adjustment: Fix the abnormality in the option "Gain 100 gold coins, gain 5 {Exhaustion States}" in the event "Trial of Honor," while adjusting the number of gold coins received from 100 to 300.
BUG Fix: When the card "Defensive Stand" is touched, the label does not appear.
BUG Fix: The equipment "Golden Branch Breastplate" and "Golden Branch Helmet" cannot consume prepared cards.
Text Optimization: The card "True Radiance Barrage" displays damage 1 -> 10.
Text Optimization: The card "Swift Strike" timing supplemented with "during the sub-turn."
Text Optimization: After upgrading the card "Deathblow," the "Knockdown" label is missing.
Text Optimization: Incorrect description for the weapon "Silver Sting Sword."
BUG Fix: The {Scorching State} is ineffective when battling the enemy "Church Acolyte."