Path Notes : EA_V1.5#11_22_1747

Content adjustment: Weapon "[Searing Iron Rod]" effects corrected to match the description. Text optimization: Card "[Blood Enchantment]" text remains unchanged after upgrading. Text optimization: Card "[Heavy Charge Slash]" lacks a timing. Text optimization: Card "[Scatter Light Orb]" damage displayed as 1->10. Text optimization: Holy Nail [Acupuncture] now displays gaining 10 shield instead of 7. Text optimization: Card "[Combo Evasion]" pre-animation cancel removed. Bug fix: Ancient God Card "[Time Reversal]" unable to unlock. Bug fix: Enemy "[Church Acolyte]" sometimes fails to play cards. Text optimization: Achievement "[City Wall]" text error corrected. Text optimization: Weapon "[Fangs]", all levels have bleeding effect added to attacks. Text optimization: Card "[Basic Counterattack]" renamed to "[Sword and Shield Pursuit]". Content adjustment: Stance cards will not appear when purchasing cards in the black market. Content adjustment: Unable to upgrade before rolling, energy cost reduced to 0. Content adjustment: Combat skill cards can display damage correctly even when off-field (unable to display accumulated magic levels). Bug fix: Unable to unlock Holy Nail "[Purple Crystal]". Bug fix: Card "[Blood River]" added bleeding effect not working. Bug fix: Card "[Reset]" sometimes fails to automatically play under special circumstances. Content adjustment [Enhancement]: Weapon "[Great Bronze Bell]" effect changed from "Inflict {Stun} on both sides at the beginning of a turn, gain [Strength] equal to the weapon's level" to "Inflict {Stun} on both sides at the beginning of a turn, gain [Strength] and [Block Performance] equal to the weapon's level." Content adjustment [Enhancement]: Weapon "[Silver-Plated Shield]" effect changed from "After a successful parry, draw [Weapon Level] cards the next turn" to "After a successful parry, gain [Weapon Level] card draw and [Armor] equal to the weapon's level the next turn." Content adjustment [Enhancement]: Weapon "[Impact Hammer]" effect changed from "When attacking a weak spot, inflict [Armor Shred] equal to the weapon's level on the enemy" to "When attacking a weak spot, inflict [Armor Shred] and [Vulnerability] equal to the weapon's level on the enemy." Content adjustment [Enhancement]: Weapon "[Crusher]" effect changed from "When attacking a weak spot, inflict [Armor Shred] equal to the weapon's level on the enemy" to "When attacking a weak spot, inflict [Armor Shred] and [Vulnerability] equal to the weapon's level on the enemy." Content adjustment [Enhancement]: Weapon "[Assassin's Cane]" effect changed from "After a successful parry, gain [Weapon Level] energy at the beginning of the next turn" to "After a successful parry, halve the energy cost of all cards the next turn and gain the ability to draw [Weapon Level] cards." Content adjustment [Enhancement]: Weapon "[Forged Bone Sword]" effect changed from "At the beginning of a turn, gain [Temporary Strength] equal to the number of weak spots in the enemy queue" to improve calculation. Content adjustment: For easier calculation, weapon "[Bandit Battle Axe]" effect "Gain [Temporary Strength] equal to the number of weak spots on the enemy" now visually updates at the beginning of each turn for the player's convenience, instead of upon card activation. Content adjustment [Enhancement]: Weapon "[Heavy Iron Hammer]" effect changed from "After a successful parry, inflict [Frailty] equal to the weapon's level on the enemy" to "After a successful parry, inflict [Frailty] and [Serrated Edge] equal to the weapon's level on the enemy." Bug fix: Card "[Reset]" sometimes fails to automatically play under special circumstances. Content Adjustment: Fix the abnormality in the option "Gain 100 gold coins, gain 5 {Exhaustion States}" in the event "Trial of Honor," while adjusting the number of gold coins received from 100 to 300. BUG Fix: When the card "Defensive Stand" is touched, the label does not appear. BUG Fix: The equipment "Golden Branch Breastplate" and "Golden Branch Helmet" cannot consume prepared cards. Text Optimization: The card "True Radiance Barrage" displays damage 1 -> 10. Text Optimization: The card "Swift Strike" timing supplemented with "during the sub-turn." Text Optimization: After upgrading the card "Deathblow," the "Knockdown" label is missing. Text Optimization: Incorrect description for the weapon "Silver Sting Sword." BUG Fix: The {Scorching State} is ineffective when battling the enemy "Church Acolyte."