Path Notes — 1.0.8, 1.0.10, 1.0.11, 1.0.12, & 1.0.13

Bloomtown: A Different Story

Bloomtown: A Different Story is a narrative JRPG mixing turn-based combat, monster taming and social RPG set in a seemingly pleasant 1960s Americana world. Join Emily and her group of friends to save their cozy town from the demonic creatures that live in the hearts of its residents!

Hello, Bloomtowners! [img]{STEAM_CLAN_IMAGE}/44237207/920b9c85d893abb339250dd0512913a6466e7964.png[/img] We just wanted to thank you for all of your feedback, bug reports, and support that you have taken the time to send to us.[img]{STEAM_CLAN_IMAGE}/44237207/592f15d456bc2cb2ed1a6548e1652976a6f3f209.png[/img] Since our [url=https://store.steampowered.com/news/app/2445990/view/4693403706379242835]two previous updates after launch [/url] we have already released another five additional patches! We are attempting to resolve any bugs and issues found as swiftly as possible, so expect even more to come in the future. If you want to report a bug, issue, typo, or simply share feedback, there are 2 ways to do it: [list][*]Through our [url=https://discord.gg/nqQEVK8S89]official Discord server[/url] [*]Via our [url=https://asmodee.helpshift.com/hc/en/90-bloomtown/]customer support website[/url][/list] If you need info on what to include - you can find a dedicated Steam forum post [url=https://steamcommunity.com/app/2445990/discussions/0/4843148393997681010/]here[/url]. You can find all of the patch notes for your demon-slaying needs, below: [img]{STEAM_CLAN_IMAGE}/44237207/c92f7ed78c30164137e841281361f2bdbaf01daa.png[/img] [h2]Patch 1.0.8 – released on September 25th[/h2] [list][*] Fixed problems with crafting in Gloomtown. [*] The 'Werewolf trophy' item was not correctly given for defeating a werewolf in the 'Proof of Power' subquest; it will also be added automatically to everyone who killed a werewolf and did not get the item. [*] Players could have fewer 'Stone plates' than needed despite finishing the corresponding subquest in the 'Stone collection' quest. The missing number of plates will be automatically given to players.[/list] [img]{STEAM_CLAN_IMAGE}/44237207/ed848065d081c814e274258dbc7cb1a8d7df6199.png[/img] [h2]Patch 1.0.10 – released on September 27th[/h2] [list][*] Fixed a bug where players couldn't use the Telescope activity (in Staff & Parts shop) after finding the equipment needed for the upgrade. It can now be used any day after loading the game if you have completed the corresponding side quest. [*] Achievement 'At the bottom of the sea' can now be obtained after catching all types of fish at least once without catching an additional fish. Players who caught all kinds of fish and didn't get an achievement only have to catch one more fish to get a trophy. [/list] [img]{STEAM_CLAN_IMAGE}/44237207/d19cbb81109e101247d9585f5a992f11458a901b.png[/img] [h2]Patch 1.0.11 – released on September 30th[/h2] [list][*] Now, when you complete one of the quests, “Holy man's advice” or “Science man's advice,” the other one will be automatically completed. [*] Fixed a bug that allowed players to participate in the activity “Telescope” an unlimited number of times per day. [*] Fixed a bug that caused the game to softlock when receiving a reward for the activity “Telescope” at maximum levels of social stats. [*] Fixed incorrect saving of new elemental resistances obtained when fusing demons. [*] Fixed a bug that prevented players from getting vinyl records from the “Shooting Range” activity. [/list] [img]{STEAM_CLAN_IMAGE}/44237207/94e522586e2a2cc21903aa878521b94e7e63b11b.png[/img] [h2]Patch 1.0.12 – released on September 30th[/h2] [list][*] Fixed a bug where players could not get into Gloomtown after being defeated by Lucifer. [/list] [img]{STEAM_CLAN_IMAGE}/44237207/f072a245a70427f9a1281e1de3afeb5e29edfc5b.png[/img] [h2]Patch 1.0.13 – released on October 1st[/h2] [list][*] Improved monster balance. [*] The game will no longer crash on Nintendo Switch when there is no Demo data to load. [*] Corrected an incorrect dialog sequence in the “Criminal Peanuts” quest. [*] Players can no longer insert all the tiles in the puzzles with statues and enter the asylum building without attacking the gardener. [list][*] The hint for this puzzle is no longer needed as we disabled the puzzle itself. Now, you can just insert the tiles.[/list] [*] Lewis' meal recipes are no longer available before completing the "Find the cook" quest. [*] Some another minor fixes in cutscenes and locales [/list] [img]{STEAM_CLAN_IMAGE}/44237207/871ce0ac4f3e93df9adeab68371e84e1df44edea.png[/img]