Patchnote #20 for Dark Hours (v0.7.15825)

[h2]Patchnote #20 for Dark Hours (v0.7.15825) - 21/12/2024[/h2] [h3]Network[/h3] [list] [*][b]Lobbies & Lobby Code:[/b] Fixed once for all issues with lobby code & lobbies not shown in the list. [*][b]Quickplay Feature:[/b] Fixed quickplay avaibility [*][b]Quickplay Language Filter:[/b] Added a language filter to the quickplay window. [*][b]Quickplay UI/UX Improvements:[/b] Enhanced the user experience and interface for the quickplay window. [/list] [h3]Monsters[/h3] [list] [*][b]Banshee Fixs:[/b] Fixed bugs related to the Banshee's teleport and Banshee in the fuse room. [/list] [h3]Gameplay[/h3] [list] [*][b]Defibrillator Improvements:[/b] - Clamped velocity upon landing after a defibrillator ejection to prevent ragdoll sliding through walls. - Removed looping voice sounds on a loaded defibrillator. [/list] [h3]Level Design (LD)[/h3] [list] [*][b]Pedestal Item Fix:[/b] Fixed an issue where items placed on pedestals would reset their scale. [/list] [h3]Interface[/h3] [list] [*][b]Crown Icon for Host:[/b] Added a crown icon to indicate the host (Player 1) in the lobby. [/list] [h3]General[/h3] [list] [*][b]Female Voice Update:[/b] Fixed gasp sound for female voices and added male and female laugh sounds. [*][b]Curse and Gold Effects:[/b] Curse and gold effects are now visible on the FPS view. [*][b]Mummy Screamer Visual:[/b] Updated the screamer mummy with a ghostly shader for added visual impact. [/list]