Dark Hours is a co-op survival horror game for up to 4 players. Your heist has been disrupted by a supernatural event, and your team of robbers is now trapped with an evil entity. Forget your plan, your mission is to survive. Explore and cooperate to find a way out or hide and wish for daylight.
[h2]Patchnote #15 for Dark Hours (v0.6.14391) - 25/11/2024[/h2]
[h3]Gameplay[/h3]
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[*][b]Furniture Spawn Fix:[/b] Resolved an issue where furniture could spawn on laser paths in the vault.
[*][b]Pitch Replication Fix:[/b] Fixed a bug where player aim pitch (aiming up/down) with the gun or hairdryer wasn’t visually replicated to other players.
[*][b]Adrenaline and Sleep Effect Replication:[/b] Improved replication consistency for adrenaline and sleep effects during multiplayer sessions.
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[h3]Monsters[/h3]
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[*][b]Banshee idling:[/b] Fix a incorrect behaviour where the Banshee was just idling without moving in a room until a player shows up.
[*][b]Blind Monster Fix:[/b] The Blind Monster no longer interacts with invisible grids.
[*][b]Interactions with Kisser on head:[/b]
- Characters with a Kisser on their head now have muffled stamina voice.
- All interaction widgets are hidden, and interactions are disabled/canceled when a Kisser is on a character’s head.
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[h3]Level Design (LD)[/h3]
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[*][b]Statue Eyes Fix:[/b] Fixed an issue with the statue’s black eyes not appearing during its first move.
[*][b]Circuit Breaker Connectivity:[/b] All lights and interactive elements are now properly connected to the circuit breaker, ensuring consistent behavior across levels.
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[h3]Interface[/h3]
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[*][b]Confirmation for Lobby Exit:[/b] Added a confirmation window when leaving a lobby.
[*][b]Objective's Texts Wrapping:[/b] Fixed text wrapping issues for heist objectives.
[*][b]Settings Reorganization:[/b] Moved some settings to the Controls section.
[*][b]Slider for SFX and Music:[/b] Introduced sliders in settings to adjust sound effects and music volume.
[*][b]Team Info Window Fix:[/b] Resolved an issue where the team info window displayed "Alive" for players who were dead.
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[h3]General[/h3]
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[*][b]Fog Volume Adjustment:[/b] Adjusted fog volume for improved visibility and performance.
[*][b]Rebind Controller Input:[/b] Added the ability to rebind gamepad controller inputs.
[*][b]Lobby Search Results Fix:[/b] Addressed issues with limited lobby search results. You might see more public lobbies now!
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[h3]Known bug:[/h3]
[list]
[*][b]Blind ghoul opening locker's door:[/b] There is a bug where the Blind ghoul opens the locker's door, if the player closes it, the monster will open it again till the player gets killed.
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