Patch v11.10

The Sapling

The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

Corrected spelling to vOlcano :P Plankton and algae fixes: * Only non-plankton algae can now involve into plants * Plankton can now evolve into macro-algae and vice versa * Plankton is now limited to 1 per cell, and no longer stacks (plankton towers) * Algae are no longer invisible after manual placement * Mutating an alga no longer leads to plankton by default Grass fixes: * Grass now continues to spread after saving and loading * Grass does now mutate into single plants and vice vesra Plant editor and seed fixes: * The camera no longer goes wild when selecting rotes while rotating * You no longer get a crash if you have two different seeds and then use the space bar Plant fixes: * You can no longer evolve plants where the roots are far below the rest of the plant * There are now low poly models for all possible fruits, so your fruit design in the world looks similar to how it looked in the plant editor Instinct editor fixes: * Using the instinct editor no longer accidentally removes bodyparts * The game no longer glitches out after removing instincts Ocean level fixes: * Starting the game with a season with non-default ocean hight no longer leads to a crash * Raising the ocean on smaller map sizes no longer leads to strange organism sizes Sandbox UI fixes: * The epoch view should now work with all screen sizes * The game no longer incorrectly shows the sandbox panel during organism placement Misc fixes: * The scenario list no longer shows duplicate scenarios * The default resolution is no longer your native one (because the game only supports 16:9, while your native might be something different)