Heartless & Dreadful : Return by 72 Hours

Heartless and Dreadful is a character action game, made mostly by one person. It features complex and satisfying combat and a short story campaign with multiple, brutal difficulty options, allowing for quite a bit of replayability. And additional unlockable side content.

Wow. So this is 1.1, a milestone for sure. - Fixed Eternal Nightmare's 3 live system showing up in credits fight. - Fixed weird shading in credits fight. - General - Fixed an issue where if your Gamepad would disconnect during death, the game would soft lock by opening a menu without buttons. - General - Fixed boost mode's speedlines not playing if using boost during free lock. - Seth Bossfight - Likely fixed him getting frozen when going to berserk mode if he was stunned via guarding. Not too sure on this one, because "it just works on my machine" TM. - Shamir - Claws - Super Slam - Improved the input to be more reliable on gamepad. - Shamir - Shotgun - Reverted the change from the previous patch, shooting while attacking is now a feature and has been added to the movelist, however it's damage output has been greatly nerfed. Quick fix was released later: - Fixed costume not being memorized even though it should've been. - Fixed Friendly Knight doing too much damage on Eternal Nightmare. - Fixed the death animation in air not functioning properly after gravity rework. - Fixed the button for assisted mode chooser not working in the tutorial for gamepads. Known issues - You can check them below, you can also check what is being worked on/what's on the todo list as well. https://trello.com/b/suviZn7g/known-issues-and-bug-tracking If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail, or on the stinky Discord server. For Discord, it may take time to approve new people due to someone having to sleep. Whichever works best. https://discord.gg/2ZyurUSbeE