Thousands of people have played our demo and have left us their impressions and a good list of bugs that we are going to fix with this v0.03 patch that will come into effect on October 1, 2024.
We would like to inform you that we intend to work on patches for improvements and bug fixes until version 0.05. After this patch we will continue with the development of the entire game.
This patch includes the following changes and updates:
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[*] We've improved the controls to be a little smoother. Additionally, we have sped up the character's attack animations.
[*] We have fixed an issue where some enemies would appear floating or spawn very abruptly.
[*] The character now moves 5% faster from the start.
[*] Fixed a bug where Vita Dantis' second hit would hit twice.
[*] As requested, the mouse cursor now disappears when playing Astra Noctis.
[*] We've reduced the cost and rebalanced the points in the Passive tree in the Powers menu.
[*] We have fixed the bug where buttons were displayed in Spanish in the tutorials even when English was selected.
[*] We've changed the description of Astra Noctis on Steam to better fit the new reality of the game.
[*] Fixed a bug where the first boss of the game would not hit when doing the spin attack.
[*] We've made changes to the AI of some monsters so they don't get stuck so easily.
[*] As you recommended, we've added more Astral Stones to the demo so you can better experiment with the skills.
[*] Astral Stones and Maps are now added automatically. It will not be necessary to activate them from the inventory.
[*] You can no longer sneak attack the first boss of the game.
[*] The response of the audio adjustment in the Settings menu has been improved.
[*] Fixed an issue where pressing circle in the Settings menu would always exit the Menu.
[*] Consumable items can now be stacked in the inventory up to a maximum of 9 items per slot.
[*] Fixed a bug where you could open the Stash even if you were not on an Altar of Existence.
[*] Now when you die you do not lose the progress you have made, however you will be subject to a penalty of 10% of the total Existence you have.
[*] Interaction with the Powers menu has been improved. It is now easier to move from one point to another.
[*] We've sped up some enemies. Many of you told us that they were too slow.
[*] The Map tutorial is now displayed at the start. Additionally, the default map includes a section of the caves.
[*] Improved the translation of some tutorials and some item descriptions.
[*] We've reduced the size of the box that displays your total Stock on the HUD.
[*] Now, messages with recommendations and curiosities are displayed on the loading screen.
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