Patch Update 0.2.0.24052101

FREELIFE

Add FREELIFE to your wishlist now! Co-create a universe teeming with potential in this open world voxel sandbox.Craft a character that reflects your style, race around the city in high-octane vehicles, manage your underground empire or team up with friends for daring operations and thrilling heists!

[h1][b]New Feature[/b][/h1] [list] [*] The city map and wilderness exploration map have been merged, allowing you to freely build, explore, and fight in a unified open world. [*] Added a new construction system where different materials have unique load-bearing and tensile properties. To build higher and larger structures, collect and manufacture better building materials. [*] New types of wilderness monsters added: Bears, Ratmen, Aliens, and Mutants. [*] Added a new 【Horror】 camera shake effect when Mutants charge at you. [*] Player health bar now displays numerical values. [*] Added throwable item: Grenade. [*] Added weapon modification workbench for customizing weapons. [*] Close-range explosions now cause a tinnitus effect. [*] Added a death marker effect on the map. [*] Pickaxes can now be used to gather resources from mining. [*] Added routine NPC behaviors. [/list] [h1][b]BUG Fix[/b][/h1] [list] [*] Fixed an issue where NPC melee damage was abnormal. [*] Fixed occasional deaths when entering a scene. [*] Fixed missing rendering effects when entering a scene. [*] Fixed an issue where the player's backpack weight didn't refresh after death. [*] Fixed an issue where the construction panel didn't disappear after dying during construction. [*] Fixed an issue preventing players from landing when falling. [*] Fixed various temperature-related issues. [*] Fixed some weapon icon issues. [*] Fixed an issue with ground detection for placing items, allowing you to place items on uneven ground. [*] Fixed an issue where ground textures didn't display at dusk. [/list] [h1][b]Upcoming Content[/b][/h1] [list] [*] Vehicle modifications including tires, suspension, engine, gearbox, spoiler, paint job, and more, making you the moving scenery of the wasteland world. [*] Implementation of multiple damage types (fire, electric shock, low temperature, radiation, etc.). [*] Functional building: Coffee Shop. [*] Looting - one-click pickup feature. [*] Weapon damage numbers will now display during combat. [/list]