Add FREELIFE to your wishlist now! Co-create a universe teeming with potential in this open world voxel sandbox.Craft a character that reflects your style, race around the city in high-octane vehicles, manage your underground empire or team up with friends for daring operations and thrilling heists!
[h1][b]New Feature[/b][/h1]
[list]
[*] The city map and wilderness exploration map have been merged, allowing you to freely build, explore, and fight in a unified open world.
[*] Added a new construction system where different materials have unique load-bearing and tensile properties. To build higher and larger structures, collect and manufacture better building materials.
[*] New types of wilderness monsters added: Bears, Ratmen, Aliens, and Mutants.
[*] Added a new 【Horror】 camera shake effect when Mutants charge at you.
[*] Player health bar now displays numerical values.
[*] Added throwable item: Grenade.
[*] Added weapon modification workbench for customizing weapons.
[*] Close-range explosions now cause a tinnitus effect.
[*] Added a death marker effect on the map.
[*] Pickaxes can now be used to gather resources from mining.
[*] Added routine NPC behaviors.
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[h1][b]BUG Fix[/b][/h1]
[list]
[*] Fixed an issue where NPC melee damage was abnormal.
[*] Fixed occasional deaths when entering a scene.
[*] Fixed missing rendering effects when entering a scene.
[*] Fixed an issue where the player's backpack weight didn't refresh after death.
[*] Fixed an issue where the construction panel didn't disappear after dying during construction.
[*] Fixed an issue preventing players from landing when falling.
[*] Fixed various temperature-related issues.
[*] Fixed some weapon icon issues.
[*] Fixed an issue with ground detection for placing items, allowing you to place items on uneven ground.
[*] Fixed an issue where ground textures didn't display at dusk.
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[h1][b]Upcoming Content[/b][/h1]
[list]
[*] Vehicle modifications including tires, suspension, engine, gearbox, spoiler, paint job, and more, making you the moving scenery of the wasteland world.
[*] Implementation of multiple damage types (fire, electric shock, low temperature, radiation, etc.).
[*] Functional building: Coffee Shop.
[*] Looting - one-click pickup feature.
[*] Weapon damage numbers will now display during combat.
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