Patch Notes: Version 1.0, Build 1966729

Knightfall: Rivals

Knightfall: Rivals is a free-to-play, card-collecting battle game. Unlock, collect and upgrade over 100 unique cards. Build your own strategic deck and battle others in full 3D with real-time matchmaking and gameplay. Compete in casual mode or climb the ranks of the Templars on an ever-changing global leaderboard.

Greetings Templars! The day is almost upon us! This Thursday we are transitioning out of early access and in to a full release. With that, you should know we are going to keep supporting the game and have many new features and improvements in the works. As we mentioned in our last update, we had some exciting plans. What’s the big news you might be wondering? Two things! [h1]Solo / Campaign mode![/h1] We are currently developing a Solo Mode. This new mode will let you match-up against AI opponents and choose your reward after winning. More details will come as we move further along in development. [h1]More Rewards![/h1] We’ve been listening, and a lot of you don’t like the mobile style approach we’ve taken with the game. While we can’t completely change the game as it would be unfair for PC vs. Mobile players, we’re currently working on rebalancing the game economy. On top of this, we are looking at reworking the Victory Chest and Rewarded chests so it is more focused on rewards for playing rather than waiting. As a first small step toward this, we’ve shortened the timers on chests rewarded for victory. For the stability and improvement patch today we have: [b]Fixed in this version:[/b] [list] [*]Fixed a bug in the leaderboard that would display your rank incorrectly. [*]Fixed/Improved HUD and navigation button responsiveness. [*]Fixed a bug during the tutorial that would cause the Casual button to appear locked. [*]Fixed a bug that caused the unlock level for abilities on cards to not be displayed. [*]Fixed a bug that displayed experience as a different value than what the player actually has. [*]Fixed a UI overlapping issue when the player profile is open. [*]Fixed an exploit that allowed some players to place poison cards on hidden ambush cards. [/list] [b]New in this version:[/b] [list] [*]Added an alert when there are connectivity issues occurring. [*]Added tool tips to the free and victory chest icons. [*]Adjusted timers on rewarded chests so they can be opened faster and reward the same amount of cards over time. [/list] As usual let us know how we’re doing and what you would change to improve the game! “For the templars!” -The Knightfall: Rivals Team