Patch Notes: Version 1.0, Build 1900461

Knightfall: Rivals

Knightfall: Rivals is a free-to-play, card-collecting battle game. Unlock, collect and upgrade over 100 unique cards. Build your own strategic deck and battle others in full 3D with real-time matchmaking and gameplay. Compete in casual mode or climb the ranks of the Templars on an ever-changing global leaderboard.

Greetings Templars! After a much needed holiday, we have reassembled our team and are working on improving Knightfall: Rivals. The feedback from the community has been fantastic with a lot of great ideas and suggestions. We’ve been tracking the feedback and creating a prioritized list along with our list of bug fixes. Today we have an update with the promise of more to come! [b]Fixed in this version:[/b] [list] [*]Fixed a desync related issue when disconnected from a game and relaunching into a screen with no UI. [*]Fixed some known desync related issue causing players to disconnect during a match. [*]Fixed a UI bug when a card is unlocked from the store appearing upgradable with only 1 additional card. [*]Fixed the Soft lock during the chest opening sequence. [*]Fixed some display issues with foil cards. [*]Changed turn timer functionality (No penalty for choosing to not play a card however if a user disconnects the turn timer will speed up) [*]Opening chest rewards now has a chance of transforming your cards into foil cards. [*]Removed cards automatically revealing/clearing themselves during the chest opening sequence. [*]Added Steam trading cards (This change came before the patch.) [*]Previously the Legendary Reynard card had no reason to be leveled up due to his clone ability, so we have added an area debuff ability unlocked at level 5. [/list] As mentioned above, the team is working diligently on a prioritized list of fixes and features. Of course priorities can change but right now our next ones are: [list] [*]Correcting a matchmaking bug that is causing high level players to match against very low level players. [*]Adding more details to weapon, poison and armor cards. [*]Additional card filters in the deck creation screen. [*]Additional performance and stability. [*]And much more. [/list] Please continue to provide feedback in the community hub and through the support portal. It’s extremely helpful and we love to know your thoughts on the game. -The Knightfall: Rivals Team