Traverse 'The Arc' in this beautiful, Cyberpunk-styled action rogue-lite as you attempt to reset an evil rogue AI. Experiment with different weapons and augments as you fight hordes of machines programmed for your annihilation! Collect Nanites & power-up after every run either solo or with friends!
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We're happy to announce that our latest patch is now live! Thank you all for your feedback - we're working hard to keep pumping out both bug fixes and brand new gameplay changes!
[u][b]UPDATE:[/b][/u]
We're Steamdeck Verified!
[b][u]GAMEPLAY CHANGES[/u][/b]
- Added "Hell" difficulty
- Added "Easy" difficulty
- Faster transition from Soldier & Ninja Melee to Dodging/Shooting
- You can now ping enemies, lootables and items on the ground using the PING option from the Emotes Wheel
- Environmental destructibles take longer to explode
- Added "Settings > Gameplay > Show Hit Markers" option to see damage dealt on enemies
- You now receive 50 / 100 / 150 / 200 Nanites for completing the game on Easy/Normal/Hard/Hell difficulty mode
- Players can no longer join sessions set to difficulty levels they have not unlocked
- Armour can now be seen for all players on the Player Status Bar (top left of screen)
- Re-added reloading while using special ability
- Plasma bow no longer kills Holo Decoys
- Turrets can no longer activate until players have started a section
- Tarantulas cannot shield small spiders until they have all finished spawning
- Slight nerf to Demolisher, Plasma Bow and Bandit DPS
[u][b]Bugs fixed:[/b][/u]
- Fixed an issue with destructibles not displaying explosion circle
- Fixed an issue where starting the game occasionally starts Steam VR
- Fixed some animation issues with the Plasma Bow
- Fixed an issue with the Entry Airlock sometimes not displaying for a couple of seconds in multiplayer
- Fixed an issue where players could be teleported into the ground if too close to a mission reward crate
- Fixed an issue where the Entry airlock would close with a player still inside
- Fixed an issue with Docks crates placements
- Fixed an issue with a Challenge Area in Eden which does not register challenge progress
- Fixed an issue where dropping a weapon from the Inventory wiped its Augment Synergy
- Fixed an issue where you could equip a secondary weapon from the Armoury that you had not unlocked
- Can now see Armour Shards pickups on the Player Status bar
- Fixed an issue with Toggle Sprint after dodging