ArcRunner Version 0.0.9.4

ArcRunner

Traverse 'The Arc' in this beautiful, Cyberpunk-styled action rogue-lite as you attempt to reset an evil rogue AI. Experiment with different weapons and augments as you fight hordes of machines programmed for your annihilation! Collect Nanites & power-up after every run either solo or with friends!

Happy Monday, we are excited to deliver the first patch notes of this month as implemented in version 0.0.9.4! [u]See below for full patch notes: [/u] [b] Version 0.0.9.4[/b] CHANGES: [list] [*] Changed max augment levels to 8 [*] Added extra augment bonus effects from level 5+ for almost all augments [*] Reworked Sprint boost feature from Cyber Leg Implants augment [*] Shadowcaster ability could be spammed - added cooldown [*] In-game bug reporter now logs into Mantis as beta account [*] Improved disc thrower GFX [*] Can now cancel emotes by firing or melee attacking [*] Minimap no longer rendered in main window [*] Added supply crates to eden and outer core [/list] FIXES: [list] [*] Added multiple charge up effects to multi-weapon enemies [*] Fixed: [GSG][PC] - Incorrect status of level appears for client if client joins the server during the boss fight in multiplayer match. [*] Fixed: 0004310: [GSG][PC] - Icon of Boost Assisted Jump is displayed for the 'Plasma Quiver' attachment. [*] Fixed: [GSG][PC] - Incorrect frost graphics were displayed above the AI Core when the player fires a cold fusion gun on the AI Core. [*] Fixed: [GSG][PC] -Cold fusion gun's beam fails to collide with solid objects. [*] Fixed an issue with the mouse cursor losing focus in multi-monitor setups [*] Soldier can now fire when using ultimate ability [*] Fixed collision in docks corner [*] Fixed: in autodoc can see client's weapon upgrades in autodoc after chose upgrade [*] Fixed: 0004295: [GSG][PC] - An inconsistency is observed when a host player quits the title while the side quest is triggered [*] Fixed: 0004301: [GSG][PC] - The player is able to exploit the game and able to complete the level without killing the enemies [*] Fixed issue with gun out in cryochamber after going into and out of armoury [*] Fixed: incorrect plasma bow stance when hovering [*] Fixed issues with grenade throwing + melee weapon [*] Fixed: cryochamber unbilicals still attached if player swaps character quickly and starts [*] Fixed various spectator mode issues [*] Fixed: player can see the minimap when looking directly down in the main viewport [*] Fixed: 0004261: [GSG][ARC][PC] - Player is able to jump out of the game world and unable to return into game play on respawn. [*] Fixed: 0004260: [GSG][ARC][PC] - The player is able to access the loot box without completing the objective in docks [*] Fixed: 0004214: [GSG][ARC][PC][Multiplayer] - Host does not get any notification when any client gets disconnected from the lobby [/list]