Patch Notes: v1.0.3

Bitty Engine

Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.

Patch notes v1.0.2 → v1.0.3: Enhanced modules, improved usability, fixed some bugs. [list] [*]Added source index tooltips to the sprite and map editors [*]Added a [b]rendererReset[/b] entry [*]Added a [b]Json.Null[/b] value representing null in JSON [*]Added an [b]allowNull[/b] parameter to the [b]json:toTable(...)[/b] method [*]Improved colored text rendering [*]Improved canvas sizing [*]Improved performance of batched map setting [*]Fixed a render target reset bug of batched map [*]Fixed a map sizing issue [*]Upgraded ImGui from v1.81 to v1.82 [/list]