Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Patch notes v1.0.2 → v1.0.3:
Enhanced modules, improved usability, fixed some bugs.
[list]
[*]Added source index tooltips to the sprite and map editors
[*]Added a [b]rendererReset[/b] entry
[*]Added a [b]Json.Null[/b] value representing null in JSON
[*]Added an [b]allowNull[/b] parameter to the [b]json:toTable(...)[/b] method
[*]Improved colored text rendering
[*]Improved canvas sizing
[*]Improved performance of batched map setting
[*]Fixed a render target reset bug of batched map
[*]Fixed a map sizing issue
[*]Upgraded ImGui from v1.81 to v1.82
[/list]