Patch Notes V0.10.29.22010

Hello engineers, we're rolling out some updates to improve your gaming journey. [b][Feature][/b] [list] [*] Added 19 system broadcasts, including voice broadcasts, text-based tips and pinnable icons. [/list] [b][Changes][/b] [list] [*] Changed the activation/deactivation SFX of [Warp Engine]. [/list] [b][Balance][/b] [list] [*] Increased the damage of Icarus' [Energy Shield Burst] skill. [*] Adjusted the jamming number of [Jamming Capsule] and [Suppressing Capsule] from 60 to 180, also extended the jamming effect time of slowing enemies' movement speed and attack speed. [*] Increased the ROF of [SR Plasma Turret] from 0.5/s to 0.6/s. [/list] [b][Bugfix][/b] [list] [*] Fixed a bug while Dyson Sphere technology is unlocked and no Dyson Sphere is planned, entering the space and opening the [Dyson Sphere Panel] will cause an error. [*] Fixed a bug where a [Depot] under a [Logistic Distributor] is not built yet and placing an item into the [Logistic Distributor] would cause an error. [*] Fixed a bug where upgrading a building did not reset its proliferation progress, which could cause replicating items infinitely. [*] Fixed a bug where under certain circumstances, [Laser Turret] does not attack the Dark Fog. [*] Fixed a bug when adding an upgrade to queue, a prerequisite level is not reached, but its following upgrade can be queued. [*] Fixed a bug where under certain resolution settings, production numbers are not fully displayed in [Statistics Panel]. [*] Fixed a bug of [Pile Sorter] filter logic, if the filter is set to another item, pile sorter should not continue to transport the previous item. [*] Fixed a bug when landing on a planet, changes of prebuild data might cause an error. [/list]