Patch Notes v. 1.06

Chained Echoes

Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Hi everyone! Here's a new patch with a few bug fixes. Currently, I’m working on content patch v. 1.1 which will include new features such as the Japanese language support, re-reading tutorials in the menu and other minor stuff. In the content patch after that New Game + will be added. v. 1.06 [list] [*] Fixed reload bug in Frydolin’s home [*] Fixed a bug making it possible to skip the Assassin Girl battle [*] Removed marker from north east Rohlan Fields map [*] Fixed a bug that could cause the player to be locked on an island in a certain person’s mind [*] Fixed table colliders in an inn [*] Fixed Randomage not getting added to the bestiary in rare cases [*] Fixed a few collider issues in south west Perpetua [*] Fixed a bug that locked the game when the player killed a certain end game boss while he was using Counter Stance [*] Fixed a bug that led to a black screen when corrupted save files were present in the save directory [*] Fixed a bug regarding the Shaved Head [*] Fixed respawn of a certain boss in the final area [*] Fixed error in price calculations with Zellor’s ability [*] Fixed crystal size display bug in inventory [*] Fixed some missing translations [*] Fixed a bug that could occur when selling equipped skill RAM [*] Fixed a bug where the Fire Attack passive would always trigger [*] Fixed a bug that allowed taking actions during certain loading screens in cutscenes [*] Fixed other minor bugs and collision errors [/list] Cheers, Matthias