Patch Notes v. 1.04

Chained Echoes

Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Hello, patch v. 1.04 is live on Steam. Other platforms will follow soon. [list] [*] Fixed a bug that prevented Glenn from learning a certain skill leaving him with 1 GS at the end of the game [*] Fixed getting the item reward for avoiding optional battles in Phyon Oasis [*] Fixed a bug where enemies were unable to take a turn once a character reached a certain speed [*] Fixed a bug in the boss battle in Raminas Tower [*] Fixed a display bug in the crystal inventory when throwing away crystals [*] Fixed inventory not showing all crystals [*] Fixed Mikah’s Ultra Move killing an enemy over and over [*] Fixed a bug regarding HP on level up (characters now have a bit more HP) [*] Fixed some strings missing a translation [*] Fixed a save load position issue in the quest Into The Maelstrom [*] Fixed Crit Damage Up [*] Fixed other minor issues [*] Changed: Agility stat raised by equipment and passive now clamps at 50 (raising agi in battle can get past this limit. This change needs more testing but this should fix a few problems for the moment) [*] Changed: Agi Up stats [*] Changed: Agi Up crystals have the same chance to drop like other stat up crystals [*] Changed: Glenn now learns TP Cost Down instead of Chemistry [/list] Cheers Matthias