Patch Notes v. 1.03

Chained Echoes

Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.

Hello, patch 1.03 is here. It will arrive on other platforms shortly. Notes: [list] [*] Fixed an enemy freezing the game upon its death in late game [*] Fixed Sienna breaking sequence in Farnsport [*] Fixed a few save reload issues [*] Fixed an issue with a cutscene in the Phyon Oasis where A. joins [*] Added a method to reset the pillar puzzle in the last area of the ruins [*] Fixed discarding crystals before finishing the tutorial [*] Fixed Petal Storm + and Pressure Point [*] Fixed zoning errors [*] Fixed Class Skills having too much of an effect on the overdrive under certain conditions [*] Fixed a late game boss respawning [*] Removed an unnecessary Unity Analysis library [*] Removed the ability to teleport while in the “Into the Maelstrom” quest (If you are outside, walk to the back of Magnolia’s room ro re-enter) [*] Removed ability to sell Sky Armor color palettes [*] Fixed other small issues [/list] Further information: Currently looking into saving problems on Gamepass. If your Steam Deck save files disappeared at some moment, please read [url=https://steamcommunity.com/app/1229240/discussions/0/3730700312408272593/]this[/url] to find them. Cheers Matthias