Patch notes V.0.1.29

Hello fellow demon slayers, we hope you are well and ready for the upcoming weekend! This week we will present a rather small update, as we are preparing a bigger one for the next week. [img]{STEAM_CLAN_IMAGE}/43068420/15be24af82ea543f42eaaf1b41078f9f8fb79292.png[/img] [h3]Improvements[/h3] [list] [*] New music on Deceptive Forest [*] Altar with coins can now be activated with hits [*] The Copper Pin rune now attracts only the required amount of apples for healing [*] We are preparing game for full, 100% compatibility with Steam Deck, this and possibly the next update should fix remaining issues [*] As we are preparing new localizations there were also a few tweaks in existing ones, including the default language that is now using your game client preferences [*] The player will now be invincible for a short amount of time when taking damage or upon reviving [*] Now when maximum health is capped after taking a Silver Comb cursed rune the health bar becomes inactive instead of disappearing, so when you get rid of cursed runes you get back all your locked hearts back [/list] [h3]Bug fixes[/h3] [list] [*] Fixed a bug where there was an improper amulet and a spell in the bestiary that appeared to be locked [*] Fixed stamina bar not showing up properly when you had stacked a lot of additional bars of it [*] Fixed amount of charges of spells now updates properly when on the spell selection window [*] Fixed a bug on Chapter 3 boss fight when defeating the boss [/list]