Bosorka is an exciting action roguelike where a young witch saves the world from insidious and cruel demons. Combine runes, master a variety of brooms, and try all possible and impossible spells until you gain enough power to fight evil.
[h3]Hello everyone![/h3]
Thank you for being so interested in our game! We will soon give access to the first playtest, but in the meantime, we want to share with the community what we are actively working on.
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Several important systems are being developed simultaneously. Most of them are already ready but in need of some final polishing. This is primarily:
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[*] The system of runes that significantly improves the main character of the game by affecting the combat system and health, increasing stamina, etc.
[*] The combat system, which consists mainly of spells divided into two main categories and having different types and specific uses;
[*] The movement system that allows you to sweep across the location on a broom, knocking down enemies and various game objects;
[*] The level generation system that consists of hand-crafted chunks;
[*] The spawn of interactive objects at the level: chests with runes of different categories and rarities, mirrors with spells, altars, portals to the other locations;
[*] The system of generating enemies of different levels;
[*] The system of choosing and unlocking new brooms on the condition of completing the objective;
[*] The companions that follow and protect the player;
[*] The enemies' artificial intelligence system, where each creature has its own properties in behavior.
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Before launching the playtest, we need to refine the aforementioned points. You can also follow the development process on our social networks.
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Our plans for the future include the following:
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[*] The creation of more enemies and bosses that will be encountered at the next levels;
[*] The making of several more unique locations that belong to different biomes;
[*] The development of more runes and spells;
[*] The development of an additional category of runes with debuffs, i.e. the so-called "cursed runes";
[*] The making of the achievement system;
[*] The creation of more companions with diverse functionality;
[*] The making of more brooms with unique abilities;
[*] The upgrade of existing systems and game balance;
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Something else? We look forward to your feedback, comments, and suggestions regarding the development.
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We continue to accept requests for the Bosorka playtest!
If you are interested in participating and ready to play Bosorka, please click the link below and get more details about the [url=https://store.steampowered.com/app/2118370/Bosorka/]Playtest[/url]