Patch Notes - September 16

We're back with a small update that addresses some of the key requests we've received recently. This update includes adjustments to game mechanics, a rebranding, the addition of a new language, and a few minor tweaks. [list] [*] Modification of logo and titles; [*] Enemies - [spoiler]One-shot enemies can be stopped during their finish: [i]We noticed some frustration with the 'one-shot' enemies toward the end of the level. Previously, getting caught by one meant instant defeat. We've updated this mechanic to give you the chance to interrupt the attack by killing the NPC, enhancing the cooperative aspect of the game.[/i][/spoiler] [*] The Infiltration Agent can use his [spoiler]Stinger gadget to neutralize assistance bots[/spoiler]; [*] German language added for interface and subtitles; [*] Inventory button now on Tab; [*] A slight increase in brightness. [/list]