Today we’re releasing the first stability patch for In Sound Mind. We have more improvements, bug fixes, and QoL changes in the works, so please stay tuned.
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[*] Fixed a rare crash while fighting The Bull.
[*] Fixed an issue causing players to sometimes get locked outside of the quarry in Tape 3, at the end of The Bull boss fight.
[*] Loading a save will set the player with at least 20 HP, preventing rare cases where saving with near 0 HP can cause instant death.
[*] Improved performance and hangs around enemy inkblots.
[*] Player speed should jitter less strangely when experiencing low frame rates.
[*] Original demo saves are no longer detected in the main menu (this was unintentional).
[*] Fixed reported minor localization mistakes.
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We are continuing to improve the save system and addressing performance issues on some systems, as well as some other requested changes. We’re also balancing the game for a smoother overall experience following your feedback. Thanks again for playing In Sound Mind, for your patience, and for petting Tonia on your way out of the office!