Patch Notes: December 7, 2021

In Sound Mind

In Sound Mind is an imaginative first-person psychological horror with frenetic puzzles, unique boss fights, and original music by The Living Tombstone. Journey within the inner workings of the one place you can’t seem to escape—your own mind.

Hi Desmonds, Today we're releasing a small update, In Sound Mind 1.04 with a few bug fixes for a better overall experience. [list] [*] Fixed an issue causing the collectible pill in the lobby floor of the hub to get clipped through the window if migrating from a 1.02 save into 1.03. The interaction was fixed and this should no longer happen to any collectible. [*] Fixed a few trigger issues in Max's tape, with one notable issue causing the bottom floor of the factory to sometimes not load correctly. [*] Fixed an issue around re-playing the RB finale tape with the tape not being reset properly. Additional fixes to tape resets mechanics when replaying the same tape for a third time in a row. [*] Fixed a bug with The Shade's decal effect. [*] Fixed an issue with weapons not given back after returning to the office on tape replay. If your Mirror Shard disappeared, try going back to the hub office and it should be given back. [*] Improved the volumetric lights in Desmond's office. [/list] Don't forget to check the quality of life improvements and balancing changes just recently released with patch 1.03 here: https://store.steampowered.com/news/app/1119980/view/3097909683888237164 Thanks again for the quick feedback! As previously mentioned, we're working on additional improvements so stay tuned.