Patch Notes - June 2023 - 0.46

Astral Ascent

Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.

[img]{STEAM_CLAN_IMAGE}/37710613/6242ded5473885a37513cb08a5f0e84b1dacae9e.gif[/img] ⭐[i][b]Changes inspired by our community![/b][/i] [h2]Small Features[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Pavo's Feathers from Void Catalyst improvement are now further in Intro Rooms so you don't miss them [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Andromeda's Challenges now give drink for both players in co-op [hr][/hr][*]Life Crusher - Does not decrease player max life when taking damage on Pavo's ruins anymore. [hr][/hr][*]We added back the Sun pieces multiplier triggered by increasing Destiny Level in NG+ runs. [hr][/hr][*]World 2 Magma Golem Destiny Level explosion attack would keep hitting after a long time preventing player to go back hitting the golem [/list] [h2]Balancing[/h2] [list] [hr][/hr][*]Curse of the Blacksmith - Negative Gambits on spells went from -50% to -30% damage and from 50% chances per tier to 25% chances per tier [hr][/hr][*]Used Pockets - from -10 quartz per tier to -5 [hr][/hr][*]Inflation : from +25% per tier of Itinerant Peddler items prices to +15% per tier [hr][/hr][*]Shield Foes - Enemies now have 50% chances to have Armor instead of 100% and Spawned monsters by Wooden Guardian and Giant Snake can never have armor points [hr][/hr][*]Wooden Guardian laser shoots delay is slightly more important in Destiny Level 1+ [hr][/hr][*]Harassing Foes - From 30% chances per tier to 8% chances per tier and duration from 8 secs to 6 secs [hr][/hr][*]Vampiric Foes - from 20% per tier for regular enemies to 10% [hr][/hr][*]Thorny Foes - From 10% per tier to 2% and timer between Thorns on enemies from 3 secs to 6 secs [hr][/hr][*]Vengeful Foes - From 10% per tier to 2% and timer between Dark Missiles on enemies from 3 secs to 6 secs [hr][/hr][*]Increase all heroes basic attacks base damage and fall attack base damage for better scaling [hr][/hr][*]Spirit friends - Added one more stack to enable 1 additional Echo on start of a run and balanced prices. This ability should also assign different echo for players during co-op. [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ It's possible to salvage loots from Yalee Kingdom now [hr][/hr][*]Random Echos in Void Catalyst from 1 tier at 30 to 2 tiers at 10 and 20 [hr][/hr][*]First Strike from Void Catalyst from +200% dmg to full life enemies to +300% [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Added a bit more time for Sagittarius to attack after her DL 6 attack [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Leo DL6 Spin Attack jump jump height has been reduced and now requires players to be further than before [hr][/hr][*]Sixth Sense - from +50% to +100% to Critical Damage [hr][/hr][*]Shadow Clones - This malice should not cause spawn of clones too on early in runs or worlds. [/list] [h2]Level Design[/h2] [list] [hr][/hr][*]Removed 2 jumping crystals from an Exploration room that were conflicting with fights [hr][/hr][*]Removed a spawn area that conflicted with jump crystals [/list] [h2]Interface[/h2] [list] [hr][/hr][*]Changed ""Activate"" to ""Beat"" in Path of Destinies interface for locked elements for less confusion [hr][/hr][*]Smoothed some Void Catalyst text descriptions [hr][/hr][*]Barbecue UI description would become invisible if you move to right while on most right element (same for all directions) [hr][/hr][*]There is now a input to completely reset all currencies committed in the Void Catalyst. [/list] [h2]Bug Fixes[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Oloon Shield had a typo [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Removed FX from Void Catalyst that could be causing FPS drop for some players [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Being hit while being invincible (shield for example) during a Zodiac fight will consider you did not perfect the boss and deny the achievement [hr][/hr][*]Apparition Sound of Shadow Clones was not playing [/list] - The Hibernian Workshop Team [list] [*][url=http://discord.gg/hibernian-workshop][b]Discord Server [/b][/url] [*][url=https://twitter.com/HibernianWS][b]Twitter Account[/b][/url] [*][url=https://astral-ascent.backerkit.com/hosted_preorders#store][b]Official Store[/b][/url] [/list]