Patch Notes - January 2023 - 0.40.0

Astral Ascent

Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.

[img]{STEAM_CLAN_IMAGE}/37710613/6242ded5473885a37513cb08a5f0e84b1dacae9e.gif[/img] ⭐[i][b]Changes inspired by our community![/b][/i] [h2]Small Features[/h2] [list] [hr][/hr][*]Octave's signature spell drone is a bit more agressive, but stays in battle for less time [hr][/hr][*]It's easier to trigger jump crystals with Octave [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Player can't trigger healing shards while character HP is full anymore [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ If you have enough healing shards to trigger healing, the player HP bar now shows a feedback of how much HP would be restored [hr][/hr][*]Zim-zim ability to re-roll Prowess now gives all re-roll credits on world 1 [hr][/hr][*]Glossary can be navigated using mouse scroll [hr][/hr][*]Kiran's counter hit has bigger coliders now [hr][/hr][*]Ayla's signature spell now target any enemy inside the screen (that can be seen by her) [hr][/hr][*]Ayla is briefly invincible after triggering her signature spell [hr][/hr][*]Camera movement after Zodiac intros is faster [hr][/hr][*]Yalees in Yalee kingdom are now unlocked in a random order within their world [hr][/hr][*]Yalees prisoners of Elites are now always there when you meet elites, except if you already saved/saw one in the same room [hr][/hr][*]Sun & Moon rooms entrance is paid with HP instead of max HP and costs have been changed [/list] [h2]Balancing[/h2] [list] [hr][/hr][*]Increase Dash invincibility by 0.1sec [hr][/hr][*]Changed merchant random spells levels [/list] [h2]Level Design[/h2] [list] [hr][/hr][*]Layouts for Saggitarius and Scorpion challenge have been reworked [/list] [h2]Visuals[/h2] [list] [hr][/hr][*][b]Telescop in hub: [/b]Preparing future feature [hr][/hr][*]Coral Archipelago particles were missing in boss room [hr][/hr][*]Yalees prisoners of Elites had parts with no colors (gray) [hr][/hr][*]Visual asset changed for all Zodiac challenges [/list] [h2]Bug Fixes[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Sometimes when missing text for certain languages, the game would mistakenly not use the available english text in it's place [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ It was possible to sometimes spawn in hub with some summon elements triggered by auras [hr][/hr][*]It was possible to wrongly get Astral Tree fruits buffs when entering a room [hr][/hr][*]Players signature spell UI icon could sometimes wrongly display as unable to active [hr][/hr][*]Game light effects from sun could be active on layouts that didn't use it, consuming unecessary CPU [hr][/hr][*]Player's ""magnect auto attacks"" behavior doesn't target invisible enemies anymore [hr][/hr][*]Ayla's signature spell sometimes wouldn't trigger a hit correctly when using many times in a row [hr][/hr][*]It was possible to target enemies through walls with ayla's signature spell, wich could result in case on where Ayla could teleport and get stuck inside walls [hr][/hr][*]Removing ""FIre Rain"" spell for now as we are investigating why it does not do damages [/list] - The Hibernian Workshop Team [list] [*][url=http://discord.gg/hibernian-workshop][b]Discord Server [/b][/url] [*][url=https://twitter.com/HibernianWS][b]Twitter Account[/b][/url] [*][url=https://astral-ascent.backerkit.com/hosted_preorders#store][b]Official Store[/b][/url] [/list]