Standable Full Body Estimation is a method of estimating points of your body that are not currently tracked by 3-point tracking solutions.
[u][b]Additions[/b][/u]
[b]
• Rotating logic breakthrough![/b] - While working on the small bugs I accidentally came across a huge issue with my code. After a simple variable change, now turning around is much more natural! This also fixes most cases of the legs randomly crossing. v1.1 feels so much more natural to "puppet"!
[b]• Calibration message[/b] - Calibration notification when in calibration mode (For VRChat make sure to set tracker visualization to "system" in to see it in-game)
[b]• Improved laying pose[/b] - Much more natural laying/prone look (requires to set "lock all" in VRChat settings)
[b]• Slightly improved sitting pose[/b] - Not as scrunched as before 🤷♂️
[b]• Selectively disable trackers[/b] - while you wait for a proper UI in v2.0 you can disable specific tracker points by changing the sfbe_settings.txt located in the sfbe plugin's folder*
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[u][b]Changes
[/b][/u]
[b]• Set floor level change[/b] - To set the floor level now only needs you to be 4 foot (120 cm) [b]away [/b]from the controllers (still have to be set close to each other) instead of [b]above [/b]the controllers
[b]• Knees and Elbows[/b] - Knees and elbows pulled in some more to be more obvious what they are
[b]• Starts in calibration mode[/b] - Opening SteamVR automatically starts SFBE in calibration mode
[b]• Updated executable[/b] - The sfbe.exe (previously launch_steamvr.exe) executable now launches automatically with SteamVR (and thus allows for a proper playtime counter!)
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[b][u]Bug Fixes[/u][/b]
• Fixed Vive wand support issue (HTC Vive users rejoice!)
• Steam now tracks your playtime using Standable