Artistic and Magnificent Combat Action, incredibly satisfying combos! Numerous characters, hundreds of moves! This unique action roguelite game will bring you an experience that exceeds expectations.
[img]{STEAM_CLAN_IMAGE}/43561596/3d0d856d958e68587c50f703cde0ee88f8cbfcd1.png[/img]
[h3]New Mechanisms[/h3]
[list]
[*] Jin's Potential [Kokuujin: Yukikaze] has a new effect for the three consecutive Blink enhancement: Successfully performing three consecutive Blink will return 25 MP;
[*] Jin's Potential [Kokuujin: Yukikaze] has a new effect for the five consecutive Blink enhancement: Successfully performing a five consecutive Blink will return 50 MP, and each successful Blink will grant a damage increase effect buff, up to 5 stacks;
[*] Jin's Potential [Kokuujin: Yukikaze] has a new hidden effect: Pressing the skill button during a ground Blink will halve the MP consumption;
[*] Jin's Potential [Rengoku Hyouya] has a new hidden effect: Each successful block will grant 5 SP;
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[h3]Optimizations[/h3]
[list]
[*] Increased the damage of Jin's Potential [Rengoku Hyouya];
[*] Fixed an issue where the enhanced Blink MP consumption of Jin's Potentials [Fubuki/Sekkajin] and [Crystal Moonstorm EX] was abnormal;
[*] Fixed an issue where some of Noel's Potentials and moves did not deal damage correctly;
[*] Fixed an issue where Ragna's Potential [Black Onslaught] had an abnormal HP recovery effect;
[*] Fixed an issue where the Elite enemy Sweeper could be knocked out of the combat area;
[*] Fixed an issue where the BGM would play abnormally when the Elite enemy Sweeper entered the combat area;
[*] Fixed an issue where the Elite enemy Floating Mind could remain invincible under certain conditions;
[*] Fixed an issue where the butterfly attack warning position of the Elite enemy Oread was inaccurate;
[*] Fixed an issue where the VFX of freezing traps might not play correctly;
[*] Fixed an issue where the damage increase effect of the Tactic [Rending Impact] did not work on Elite enemies.
[*] Added a reconnection feature in online mode. After disconnection, you can re-enter the game and reopen the corresponding mode. If the last online battle is not finished, a reconnection prompt will appear;
[*] Optimized the speed test and the prompt performance for automatically selecting servers in the online team interface;
[*] Fixed an issue where the online invitation window could not be closed properly;
[*] Fixed an issue where HP would be deducted again after recovering in online mode;
[*] In the settings, adjusting "Teammate Effect Intensity" to "Low" will now also disable teammate hit effects;
[*] Fixed an issue where direction keys could not be used in Space Omega;
[*] Fixed an issue where talking to NPCs while simultaneously getting on the elevator could cause a freeze;
[*] Fixed an issue where some levels could get stuck;
[*] Optimized the special effects performance of some enemies.
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