Patch Notes for 19/12/23

Wartales

Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!

[b]Wartales v1.0.31873[/b] [h3]Pirates of Belerion[/h3] [b]Fixes[/b] [list][*] We have corrected many of the issues related to the boat's boarding (no interaction with boat after a reload, can’t board from a beach…). We also added a rowboat on a beach to facilitate interactions with the boat. [*] We've added a mark in the menu indicating that you have activated the DLC. [*] Upon launching a game after buying the DLC, you immediately receive a notification indicating the region’s direction. [*] Eokeld no longer stops playing after a landing. [*] The skills “Trample” and “Raise” can now be used without a weapon. [*] Fixed an interaction with the skills “Barrage” and “Landing” where Barrage would be triggered while the unit was hanging. [*] Fixed an issue with areas triggered by the pushback of the skill “Squall”. [*] You can now loot grapnels on pirates and Belerian guards. [*] You can now find a new recipe in the ghost ship’s locked chest. [*] You can now find a new recipe in Per Bast’s tavern. [*] The rocks in Belerion’s ocean now remain visible even if “World Details” are toggled off in graphics options. [*] Mystery path bonus now scales with the new sepulchre. [*] Fixed an issue which allowed to build a trade route between Tiltren and Belerion (the routes you already built have been refunded). [*] Fixed an issue which caused the same group of rats to attack you twice on Ioc’h island. [*] The position of Kjerti now appears on the map when it becomes possible to confront him. [*] Fixed a few translation errors. [*] Fixed a few wrong icons. [*] “Gotta Catch ‘Em All” can now be unlocked and fish caught in shoals are now taken into account. [*] “Hopping mad”, “Explorers of the seven seas” and “The Miraculous Catch of Fish” can now be unlocked (backward compatibility applies)[/list] [b]Balancing[/b] [list][*] Reputation gains were significantly reduced to prevent Lords of the Seas’ aggressions from happening too frequently. [*] The reputation gain boost given by Akhedian steel figureheads was reduced. On the other hand, they now apply the same damage protection as the Akehdian steel ram.[/list] [b]Duels[/b] [list][*] Tutorials have been changed to be clearer on how the duel plays. [*] The first Sea lord encountered displays his actions to demonstrate that the captain’s words are linked to his actions. [*] The duel’s interface has also been modified to make the different actions’ effects clearer. [*] The player now has 1 more hit point. [*] The Sea lords now have 1 less hit point. [*] Being defeated in a duel no longer results in a “Dying” status. The defeated unit only takes a few damages before being pushed back and disengaged. [*] Where it applies, the time limit was significantly expanded. [*] After losing a duel, the Sea lord’s hit points are not restored. [*] Triggering a duel against a disarmed unit no longer causes crashes. [*] It is now possible to trigger a duel by attacking a captain with Stubbornness even though they are already engaged in combat. [*] Fixed an issue in which completing a duel in co-op mode would cause a crash.[/list] [h3]Base Game[/h3] [b]Fixes[/b] [list][*] Fixed an issue with the use of the skill “Barrage” in Forsaken Villages. [*] Title from Arena of Legends is now unlocked when all fights are done in hard mode instead of only 1. [*] Objectives in the Arena of Legends no longer fail when enemies are healed and the round changes. [*] In the Arena of Legends, Hiltrerd is still considered a champion after her recovery. [*] Fixed an issue in which Arena objectives could only fail at the end of the round. [*] Fixed an issue with the item “Salt Scoop”. [*] Fixed a crash happening when a camp tool had to produce a resource with no assigned companion. [*] In battle, it is no longer possible to inspect environmental elements such as rocks or lightning. [*] The skill “Arterial Precision” no longer applies its effects more than once per use. [*] Militia will no longer chase you while you’re inside a town. [*] The skill “Animal Cooperation” no longer triggers an opportunity attack from the unit the first time it’s used in battle. [*] Recipes that could previously only be bought from Ludern’s Large Tracker Camp can now be found in other places too, so that they don’t become unavailable when the trackers leave. [*] Fixed an issue that made old saves impossible to load. [*] Fixed an issue where The Alazarian Ambassador wouldn’t act during his turn. [/list] [b]Balancing[/b] [list][*] The zone in which the skill “Ovation” applies has been expanded from 8 to 12 meters.[/list]