Northgard is a critically acclaimed strategy game based on Norse mythology. Lead your clan, uncover the secrets of a mysterious newfound continent and defeat your enemies to conquer the Throne!
[b]Northgard v3.3.15.36065[/b]
[h3]Balancing[/h3]
[b]Clan of the Owl[/b]
[b][i]Units[/i][/b] [list]
[*][b]Norns[/b] now consume Food like any other units.
[*][b]Guardian of Realms[/b] summon cost has been increased.[list]
[*]Base cost: 500 > 600.
[*]Cost increase for each zone of distance to the center of the map: 300 > 400.
[*]Minimum cost is now only available on the center zone, and no longer on adjacent zones as well.
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[b][i]Fame[/i][/b] [list]
[*][b]Fame 200[/b] - Scouting enemy territories now requires an upgraded Town Hall
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[b][i]Knowledge[/i][/b] [list]
[*][b]Fertile Soil[/b] - Resources obtained are not multiplied when there are multiple similar resources in the zone. (For example, a zone with Fish and Deers will count as 1 source of Food, and not 2)
The Fertile land created by the branch is no longer counted as one of the natural resources in the zone.
[*][b]Knowledges[/b] no longer give +20 Fame each, but a different value of Fame depending on their level.
[list]
[*]Tier 1: +5 Fame
[*]Tier 2: +15 Fame
[*]Tier 3: +20 Fame
[*]Tier 4: +25 Fame
[*]Blessing: +35 Fame
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[b]UI[/b]
[list][*] Added the [url=https://forms.gle/8sFywXCh53b6iQkg8]annual community survey[/url] in the menu[/list]
[hr][/hr]
[h3]Bugfix[/h3]
[list]
[*] Fixed crash when searching a game with the lobby finder
[*] Total win made more accurate, still locked at 1000 if success unlocked
[*] Fixed UI telegraph for the guest during conquest mission “Shards of Misfortune”
[*] Fixed Iron golem not spawning during conquest mission “Shards of Misfortune”
[*] Fixed a crash in conquest mission “Shards of Misfortune”
[*] Fixed Fog of war hiding partially scouted tile
[*] Fixed a crash in conquest mission Cataclysm with Falconers
[*] Fixed Vedfrolnir’s reward granted each time you load a save
[*] Clan of the Raven : Fixed scout forge and Rangers lore not improving the lore production of scout
[*] Clan of the Snake : Fixed Scorched Earth giving too much food from fish on coastal tile
[*] Clan of the Owl : Fixed Healing herbs not healing Vedrfolnir in Owl territory
[*] Clan of the Ox : Fixed Torfin having 100% projectile resistance
[*] Cross of Vidar : Fixed notification spamming in mission 4
[*] Kingdom : Fixed monk not producing lore when 3 of them were healing
[*] Fixed some texts
[*] Fixed some localization
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[h3]Known Issues[/h3]
[list]
[*] Some text localization might still be missing
[*] Ranked GP difference - It is an issue with finding your GP, click on the gear beside it and it should work after that
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