I released a demo build two weeks ago, and since then, a slew of new bugs were discovered thanks to the community! One especially crucial bug regarding saving phoenix keys was detected, but now it's fixed and the demo is now fully playable. Thank you everyone for your feedback, and if you have any suggestions about what the game might be missing, let me know. I'm always looking for feedback that could help shape the game into its best possible form.
[i]Here is a list of updates:[/i]
- Fixed phoenix key saving bug
- Increased attack range of the melee weapon
- Fixed keycard saving bug
- Added an Achievement
- Minor bug fixes