On this day two years ago - February 2nd, 2022 - I began developing IHAS! The game went through a lot of iterations, and I never thought about how big it would become or how it would look at the end, but from the beginning, I believed that this game has the potential to be amazing.
And to celebrate this anniversary, I released a new major update and a devlog about all the progress from the beginning:
[previewyoutube=3v2MYdWYxEI;full][/previewyoutube]
I'm really thankful for all your feedback and this is just the beginning!
Here is the list of updates:
- Reworked all puzzles in the game
- Added new puzzles to all levels
- Improved enemies AI
- Added new enemy health bar
- Tweaked the difficulty
- Added new voicelines
- Bug fixes
https://store.steampowered.com/app/2187730/IHAS/