Patch Notes - Drive Beyond Horizons

[previewyoutube=tMY_stSyzwQ;full][/previewyoutube] [h1]New Additions:[/h1] [h3]Vehicles & Components:[/h3] [list] [*] New Vehicle: Poyopa joins the fleet! [*] New car parts: Mirrors, door panels, bullbar, Diesel Engine, and truck light bar. [/list] [h3]Terrain Overhaul:[/h3] [list] [*] Major terrain system redesign, including improved desert visuals. [*] Snow terrain now properly accumulates on surfaces. [/list] [h3]Systems:[/h3] [list] [*] New Inventory System: Includes a backpack for additional storage! [*] Revive System: Added for better recovery options. [*] Customization System: Introduces wearable threads and paintable interiors for added personalization. [/list] [h3]Consumables:[/h3] [list] [*] New Liquid: Diesel added to the game. [/list] [h1]Fixes & Improvements:[/h1] [h3]Battery Behavior:[/h3] [list] [*] Batteries no longer discharge when disconnected from vehicles. [*] Quick removal and reinstallation no longer results in zero consumption. [*] Removing the battery now prevents the car from cranking. [/list] [h3]Multiplayer:[/h3] [list] [*] Host and client terrain are now properly synchronized. [*] Players with stable internet can now travel further apart without significant world issues. [/list] [h3]Road Fixes:[/h3] [list] [*] Roads no longer spawn random plants or rocks. [*] Collision issues with overlapping terrain meshes resolved for smoother driving. [/list] [h3]Lighting:[/h3] [list] [*] Improved light intensity for better nighttime visibility (no more need for sunglasses!). [*] Telephone pole lights now function correctly and no longer stay on 24/7. [*] Neon lights turn off with the car to conserve battery life. [/list] [h3]UI Fixes:[/h3] [list] [*] Garage door context pop-up now works as intended. [/list] [h3]Environment Fixes:[/h3] [list] [*] Phone booth receivers no longer float above the ground. [*] Telephone pole wires are now properly connected. [*] Starter house fixes: [*] Dada no longer spawns diagonally or on the roof. [*] Dirt textures no longer flicker around the garage. [/list] [h3]Vehicle Fixes:[/h3] [list] [*] Dirt textures inside vehicles no longer obscure visibility. [*] "Musgoat" dashboard and brake light physics issues resolved. [*] Engine and radiator fluids now properly consume over time. [*] Car components like lights now drain battery life. [/list] [h3]Performance:[/h3] [list] [*] Overall performance improvements across the build. [*] Canyon performance issues resolved with updated background visuals. [*] Performance loss when traveling long distances has been mitigated. [/list] [h1]Other Fixes:[/h1] [list] [*] Item duplication issues in inventory addressed (still under testing). [*] Oil cap interactions while installed restored. [*] Collision fixes inside vehicles for better item placement. [*] UFOs no longer get trapped on high terrain. [*] Multiple crash fixes applied. [*] Prop Collision: Cactus props now have collision. [*] Terrain & Foliage: Dramatic reduction in pop-in issues for a smoother visual experience. [/list] [h3]Under-the-Hood Updates:[/h3] [list] [*] Extensive backend changes to enhance stability and performance. [*] Reworking the public party system: addressing issues where some public parties may not appear in the list [/list]