Patch Notes - Alien Invasion and New Physics Update

[b]New Features[/b] [list] [*] Added ambient sound: Immerse yourself in the game's atmosphere with new ambient sounds. [*] New energy drink: Run as fast as a rocket with our new energy drink. [*] FOV slider added: Adjust the field of view to your preference for an optimal gaming experience. [*] Hold to crouch added: You can now hold the button to crouch. [*] Interactive drink dispenser: Stay hydrated by interacting with the new drink dispenser. [*] New item physics system: Enjoy more realistic interactions with objects. [/list] [b]Bug Fixes[/b] [list] [*] Red fuel container alignment: The red fuel container now snaps correctly. [*] Car falling issue fixed: Cars no longer fall inappropriately. [*] Crash fixes: Multiple crashes have been fixed to improve game stability. [*] Car sound spatialization fixed: Car sounds are now properly spatialized. [*] Collisions added to big foliage: Big foliage now has proper collision. [*] Zombie footsteps and idle sounds fixed/added: Zombie footsteps and idle sounds now function correctly. [*] Fixed objects without collision sound: Multiple objects now have proper collision sounds. [*] Debug boxes removed: Some debug boxes have been removed for a better gaming experience. [/list] [b]Improvements[/b] [list] [*] Released finished item: The functionality for finished items has been deployed. [*] UI improvement for consumable items: The user interface for drinkable and eatable items has been improved for better clarity. [*] Multiplayer garage doors: Garage doors now display correctly for all players, not just the host. [*] New alien event: A new alien event has been added for more variety in the game. [/list] Thank you for your continuous support and valuable feedback! Join our Discord server to share your impressions and report any bugs.